Not Quite Dead Yet

This table may be used in a humorous way after a player has died, to determine if they're really dead...

Roll Result
01-04 Transported to the future instead.
05-08 Transported to the past instead.
09-12 Trapped in the Astral plane until a body is found.
13-16 Trapped in another dimension or reality until can find a way back.
17-20 Revived by aliens.
21-24 Revived by a futuristic machine.
25-28 Revived by a bored god.
29-32 Revived by an idiot pan dimensional entity by accident.
33-36 Revived as a demon.
37-40 Revived as a vampire.
41-44 Revived as a werewolf.
45-48 Revived as a wraith.
49-52 Revived as a golem.
53-56 Clone was killed instead.
57-60 You are the clone.
61-64 Not sure who was the clone but someone died.
65-68 Wound wasn't really fatal.
69-72 Got better.
73-76 Really a mutant with a healing factor.
77-80 Really an Immortal. Grab a sword and a trenchcoat and run around yelling 'there can be only one!'
81-84 Replaced by a younger chronally displaced version from the past.
85-88 Alien shapeshifter was killed instead.
89-92 Have 25 heart attacks and 23 strokes, then feel better.
93-00 Really, well and truly, dead.

 

GM's Guide Alien Devices Alignments
Civilians in Combat Critical Tables Cyberspace
Disposition and Motivation Fright Table Gateways
Guide to Superhero Games Heroic Names Invasion!
Kaijuu Creation Life Path Mining
Modern Poisons Not Quite Dead Yet Phobias
Physical Characteristics Quick Roll Adventures Reasons for a Villain not to kill a Hero
Secret Identities Sight/Audio Ranges Traumatic Injuries
Travel