Index

All dates are in the Australian day/month/year format, and the articles without dates were added before the 3rd of May 2002. New articles are indicated in red, and recently rewritten or otherwise updated articles are indicated in gold.

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Basic Game Running Tips

How to be a Better GM - Just the Basics - (by Riina) a few fundamental tips New! (26/10/05)

Creating Atmosphere - (by Riina) some basic tips on creating atmosphere in games.

Story Creation Tips - (by Riina) just as it looks, simple story creation tips! Rewritten (4/5/02)

Story Creation Tips (Two) - (by Gareth) more story creation tips

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Some Thoughts About Combat

Battle Scenes and Large Scale Combat - (by Riina) some advice, examples, tips and ideas on running battles, wars and large scale combat. (19/5/02)

Some interesting feedback concerning roleplaying combat and dispensing with limiting mechanics. (23/5/03)

Making Combat Deadlier - (by Gareth) sick of your PCs charging in to every situation with weapons drawn? Try some of these to get them to reconsider. Rewritten (19/5/02)

How to Make Combat Seem More Deadly - (by Riina) some ideas on how to encourage your players to avoid charging into combat at every opportunity.

More Combat Issues in Gaming - (by Gareth) more tips for making combat deadlier, and some thoughts about why you would do so. Rewritten (19/5/02)

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Metagame Tips and Ideas

Gender in Roleplaying - (by Riina) some advice on how to avoid gender stereotypes, and make interesting female characters & NPCs.

Character Death - (by Gareth) some thoughts on how to handle character death, and when it should occur.

Rewarding Out of Game Effort - (by Gareth) Giving your players an excuse to enrich the game. (20/5/02)

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Dealing with Players

Running For New Players - (by Riina) some tips and advice for handling players who've never roleplayed before New! (26/10/05)

Building a Collaborative Gaming Group - (by Gareth) Some ideas on how to improve the way your group interacts and works together. (31/5/03)

Taking things Seriously - (by Riina) hints on how to deal with it when players stop taking your games seriously.

Absentee Players - (by Riina) tips for dealing with players who consistently miss games.

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World Background Stuff

Running Cities - (by Gareth) a few tips on making your cities unique and ways to deal with city specific GMing issues.

City Based Games - (by Riina) some tips for running city based campaigns, and how to avoid common pitfalls. (4/5/02)

Crime and Punishment - (by Riina) some ideas on maintaining a harsh world frame without killing the PCs every time they do something wrong.

How to Create a Bureaucracy - (by Gareth) how to make red tape fun (for the GM at least). Rewritten (4/5/02)

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Non Player Characters (NPCs)

Dealing with PC's allies - (by Riina) how to deal with your PCs' guards, servants and mercenaries.

NPC Allies - On the Other Hand - (by Riina) the flip side of the previous article, this is advice on how to avoid going overboard with NPC allies. (23/9/03)

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General Stuff

Some Thoughts About LARPing - (by Riina) some advice on running Live Action Games, with a discussion of major differences to tabletop roleplaying New! (26/10/05)

Introducing Games With Short Stories - (by Riina) some ideas on using short stories at the start of games, with examples (4/5/02)

Using Props - (by Gareth) some simple props that can be used to enhance games, and some reasons why you should use them, plus some warnings on what to avoid.

General Descriptions and Encounters - (by Riina) use predesigned general descriptions and encounters to use as backups and to enhance continuity.

Using Stock Encounters and Descriptions - (by Riina) a different spin on the "General Descriptions and Encounters" article, drawing on Classical History and the techniques of oral poets

Cryptography and Cryptanalysis in Roleplaying - (by Gareth) codes and how to use them in your game. Rewritten (19/5/02)

An Example of Using Code in Your Game World - (by Gareth) a worked example of using books as the basis for codes (using the New Testament) Rewritten (4/5/02)

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The above articles about roleplaying are original work by Riina Stewart and Gareth Hodges, and may not be reproduced without their permission. If you wish to comment on any of the articles, or seek permission to reproduce them elsewhere, feel free to email us.